package crazyFace.system.app;

import android.graphics.Bitmap;

public class Explosion extends Entity{

	public Explosion(GameView gameView, Bitmap bmp, int rows, int columns, int x, int y) {
		super(gameView, bmp, rows, columns);
		ObjectID = ObjectIDs.explsion;
		dstwidth = 56;
		dstheight = 56;
		this.x = x;
		this.y = y;
		isRows = false;
	}
	
	public void updateFrameSimple(){
		
	}
	
	@Override
	protected void update() {
		currentFrame++;
		super.update();
	}
	
	@Override
	public boolean checkSelf() {
		if(currentFrame > columns){
			return true;
		}else{
			return false;
		}
	}
}
